Multimedia Arts @ BCC



3D Modeling for Animation & Game Design

0 Units

3D Modeling: Principles and practices of modeling in polygons, NURBS, and subdivision surfaces; applications of textures, materials, and lighting to models; rendering with appropriate materials, lighting and cameras.

Instructor: Schieszler
Saturday 8:30am – 3:20pm
MMART 191 [44339/40]
Room 324

Recommended Preparation:
MMART 177L: Introduction to Animation Principles Lab
MMART 177: Introduction to Animation Principles
MMART 188: Introduction to 3D Animation I